5/6 – Fact of the Day

June 5, 2007

HoopWorld combines elements of basketball, dodgeball, and kung-fu


Huge Announcement: Pile of Crap

June 5, 2007

Now before I begin, I am by no means insulting Microsoft, or anyone who works at Microsoft, this is my personal opinion at the events that surrounded the “Major Announcement”…

Huge Microsoft announcement coming Tuesday at 1:30 Eastern. That was the news spreading like wildfire thanks in part to a post on GTR. With everyone antcipating the news, it finally came today by a leak on some news sources like xbox360fanboy

The overly hyped news was nothing more then a new Pac Man game – Pac Man Championship Edition. With all respect to Pac Man, its a great retro game. However, the major news is dissapointing in a sense because no matter what the creators do, Pac Man will always be Pac Man. HD is great, some new designs are cool, but the major news is nothing that major to 360 gamers.

Either way, in my opinion, this weeks Major Announcement was nothing more then a flaming pile of poo.

Image courtesy of XBLRadio.com

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6/1 – Fact of the Day

May 31, 2007

The next Capcom Arcade game that we will be seeing is Super Puzzle Fighter II Turbo HD Remix.

#2


5/31 – Fact of the Day

May 31, 2007

Undertow will be under 50 MB, which is impressive for a game with those kind of graphics.

#1

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x360a has exclusive Band of Bugs Pics

May 25, 2007

One of the upcoming Xbox Live Arcade titles is Band of Bugs. Many people have been impatiently waiting for this game, but x360a.org has some brand new, never before seen screen shots to hold you over for a little bit…

Anyone else looking forward to this game?

Also, check out XBLArcade’s Preview when you get a chance!


Xevious and Rush N’ Attack XBLA

May 21, 2007

It looks like this weeks XBLA offering will be Xevious and Rush N’ Attack. Both games will cost 400 points, and will be available at 2:00 PST, or 5:00 Eastern.

Game Features

Play the 100% arcade accurate reproduction of “Xevious” for the first time anywhere

Test your memory: uncover hidden bonuses that are scattered throughout the levels just like in the arcade version, where shots to the ground uncover power-ups like Sol towers and 1UPs

Compare your high score against other “Xevious” players from around the world on the Leaderboards

Earn up to 12 Achievements and 200 Gamerscore points

Screen Shots:

   

Rush N’ Attack

Game Features

Fight through 4 stages to free the prisoners of war

Up to two players can play together locally or over Xbox LIVE in either Versus or Co-op mode

Local multiplayer features split screen action with results captured on Leaderboards

Players can chose to play with either the authentic, original graphics or with enhanced graphics which features fully rendered 3-D models

All music and sound effects have been digitally enhanced

Earn up to 12 Achievements and 200 Gamerscore points

Update 1: We are also getting Rush N’ Attack

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GSB Reveals More Games

May 21, 2007

The GamerScore Blog is currently on a roadtrip across the United States. They visited Chicago for there first stop yesterday (Sunday). While I wait for the upcoming event in Miami this upcoming Saturday, I couldn’t help but notice some interesting pictures that they uploaded on the Flickr site…

 

Those in attendance were able to play Track & Field. This happens to be one of the first signs of the XBLA version. However, this was not the only sneak peak…

However, when blown up…

It appears to be Wing Commander Arena, the latest XBLA offering from EA.  With Wednesday’s XBLA game(s) looming, do you think we will be seeing any of these games?

PS. It appears to be Halo 2 Vista on the other screen, another game that has yet to actually be released.

Update 1: The photo is actually Project Sylpheed, and they also had Chair Entertainment’s Undertow as a sneak peak game. Thanks Trapper.

Update 2: Here is a better review of someone who actually attended.

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Worms Update Details

May 20, 2007

The details for the upcoming Worms Update have finally been made public. We should be seeing this update sometime tomorrow or in the next few days…

General Fixes
• Jet Pack SFX will no longer loop when a worm dies by drowning.
• The Wind indicator is now visible whenever the weapon panel is opened regardless of the equipped weapon.
• Team health bars will now appear at the start of every turn and also when the weapon panel is open.
• Various code improvements added to handle downloadable landscapes.
• Fixed exploit allowing for deployment of 2 weapons in one turn while using the ninja rope.
• Challenge 13 – the last remaining enemy worm will no longer teleport out of the play area.
• Fall damage will no longer be taken by a worm that started a Jet Pack flight in mid air.
• AI/CPU worms will now make a decision and take action much quicker.
• AI/CPU worm’s grenade accuracy has been tweaked to reduce the number of “unfair” shots.
• SFX will now play to indicate a change in fuse time.
• Removed inactive indication of fuse time settings on user placed mines
• Various code tweaks to improve frontend stability.

Xbox Live
• Fixed 4 Player Crash in lobby relating to multiple users attempting to join a game simultaneously.
• Improvements made to the handling of users with strict NAT settings. Only one player with Strict NAT settings can be present in a game at a time – the game will now inform of this and stop any other players with this setting joining the game.
• The user will now select a Team before searching for a game. This speeds up the process of joining a game and reduces the amount of “Game is unavailable” messages.
• Code improvements made for displaying and refreshing list of available Player Matches.
• Added message and visual indication to notify Host that a downloaded landscape can not be used unless all current members of the game have also downloaded it.
• Team names and colours will no longer be mixed up if a player drops out of the game between rounds.

Ranked Games
• The Ranked Game scheme now contains random fuses for all mines placed on the landscape at the start of the game. Mines will now randomly detonate at any point between 0.01-3.00 seconds after activation. This is a balance improvement added to stop mine clearance at the start of each match. This setting can also be carried over into Local Play and Player Matches by using the “Ranked” scheme when setting up the match.
Leaderboards
• Friends list scores will no longer be corrupted or displayed incorrectly when a user has reached a limit of 100 friends.
• Challenge time Leaderboards will now display times in excess of 20:00 minutes for completion.
• Fixed exploit allowing for times of 0.00 to be reported when playing through the Single Player Challenges.

Leaderboard Resets
Unfortunately, after conversations with the server folks at Microsoft, we are having to reset the leaderboards due to exploitations. We understand that this is disappointing for many people and apologise for the need to do this. With the changes in the update, it should prove a much better field of play and look forward to the update going out and people getting hotly competitive again. No awards or gamerpoints will be lost.

However we will be displaying the current leaders of all boards on our site for historical purposes and are currently looking at doing something special for those that have led the boards (with an authentic score). A URL of these will be released in the meantime.

Source: http://forum.team17.com/showthread.php?t=32603

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Worms Day + DLC + Upgrade

May 15, 2007

I got some Worms news…

1st – Worms Day is this Wednesday. No idea what it means, but its on the xbox.com calender, and the developers seem pretty excited. (Sadly Halo 3 Beta starts that day)

2nd – The DLC is on its way – according to Spadge,

“We’ll find out in the next few days when it can go live, the first wave of DLC now has a date (it’s this month) but I can’t say when. The Update will come before it.”

“Additionally, look out for news regarding the update next few days. We’re ready to go live, but there’s some final details to organise – but not much longer now. We will make a full announcement in due course, along with a full list of what the update solves etc.”

Source: http://forum.team17.com/showthread.php?t=32160&page=8

 

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Aegis Wing and Legends of Zoltar

May 14, 2007

Quick Update: The game WILL feature 200 achievement points*

For this weeks exciting week of XBLA, Microsoft is throwing in a treat.  Along with the Legends of Zoltar (ok, Soltrio Soiltaire), they will be giving out a free copy of Aegis Wing.

Aegis Wing:

Game Features

Game features include the following:

· Amazing environmental art

· Full symphonic soundtrack

· Up to four-player simultaneous cooperative multiplayer gameplay, either locally on the same Xbox 360 console or over Xbox LIVE*

· Ability to attach your ship to your wingmen’s spacecraft to gain the “turret” ability and increase the firepower of the Super Weapons

· Four Super Weapons: the Hades Beam (wreaks total destruction), the Gorgon Burst (wipes out incoming fire and disables enemy spacecraft with an electromagnetic pulse), the Arcus Missile (a heat-seeking missile) and the Lambda Shield (deflects incoming fire back at enemies)

· Six epic missions and several memorable boss encounters to fight through