I just got this message from Capcom. Lost Planet players will be recieving a new map…
Up until now, the lucky gamers that have the Collector’s Edition of Lost Planet™: Extreme Condition for Xbox 360™ video game and entertainment system from Microsoft have been able to enjoy the extra “Battleground” map which sets players in an abandoned town scattered with rubble from ruined buildings and features indoor and outdoor areas with multi-level vantage points. Starting on Thursday, June 7, the map will be made available for free download to everyone on Xbox Live® Marketplace.
The details for the upcoming Worms Update have finally been made public. We should be seeing this update sometime tomorrow or in the next few days…
General Fixes
• Jet Pack SFX will no longer loop when a worm dies by drowning.
• The Wind indicator is now visible whenever the weapon panel is opened regardless of the equipped weapon.
• Team health bars will now appear at the start of every turn and also when the weapon panel is open.
• Various code improvements added to handle downloadable landscapes.
• Fixed exploit allowing for deployment of 2 weapons in one turn while using the ninja rope.
• Challenge 13 – the last remaining enemy worm will no longer teleport out of the play area.
• Fall damage will no longer be taken by a worm that started a Jet Pack flight in mid air.
• AI/CPU worms will now make a decision and take action much quicker.
• AI/CPU worm’s grenade accuracy has been tweaked to reduce the number of “unfair” shots.
• SFX will now play to indicate a change in fuse time.
• Removed inactive indication of fuse time settings on user placed mines
• Various code tweaks to improve frontend stability.
Xbox Live
• Fixed 4 Player Crash in lobby relating to multiple users attempting to join a game simultaneously.
• Improvements made to the handling of users with strict NAT settings. Only one player with Strict NAT settings can be present in a game at a time – the game will now inform of this and stop any other players with this setting joining the game.
• The user will now select a Team before searching for a game. This speeds up the process of joining a game and reduces the amount of “Game is unavailable” messages.
• Code improvements made for displaying and refreshing list of available Player Matches.
• Added message and visual indication to notify Host that a downloaded landscape can not be used unless all current members of the game have also downloaded it.
• Team names and colours will no longer be mixed up if a player drops out of the game between rounds.
Ranked Games
• The Ranked Game scheme now contains random fuses for all mines placed on the landscape at the start of the game. Mines will now randomly detonate at any point between 0.01-3.00 seconds after activation. This is a balance improvement added to stop mine clearance at the start of each match. This setting can also be carried over into Local Play and Player Matches by using the “Ranked” scheme when setting up the match.
Leaderboards
• Friends list scores will no longer be corrupted or displayed incorrectly when a user has reached a limit of 100 friends.
• Challenge time Leaderboards will now display times in excess of 20:00 minutes for completion.
• Fixed exploit allowing for times of 0.00 to be reported when playing through the Single Player Challenges.
Leaderboard Resets
Unfortunately, after conversations with the server folks at Microsoft, we are having to reset the leaderboards due to exploitations. We understand that this is disappointing for many people and apologise for the need to do this. With the changes in the update, it should prove a much better field of play and look forward to the update going out and people getting hotly competitive again. No awards or gamerpoints will be lost.
However we will be displaying the current leaders of all boards on our site for historical purposes and are currently looking at doing something special for those that have led the boards (with an authentic score). A URL of these will be released in the meantime.
Activision just sent me this 60 second trailer for the upcoming CoD3 Bravo Map Pack.
A 60-second trailer showing you the new Marseilles map, which is a remake of a fan favorite from Call of Duty: United Offensive. The Call of Duty 3 Bravo Map Pack will soon be available from the Xbox Live Marketplace – stay tuned for more info!
1st – Worms Day is this Wednesday. No idea what it means, but its on the xbox.com calender, and the developers seem pretty excited. (Sadly Halo 3 Beta starts that day)
2nd – The DLC is on its way – according to Spadge,
“We’ll find out in the next few days when it can go live, the first wave of DLC now has a date (it’s this month) but I can’t say when. The Update will come before it.”
“Additionally, look out for news regarding the update next few days. We’re ready to go live, but there’s some final details to organise – but not much longer now. We will make a full announcement in due course, along with a full list of what the update solves etc.”
The Crackdown DLC was released, and with that more achievements including street racing achievements are now available to earn. Having trouble and need a helping hand? Well my good friend L3giOn from x360a.org posted a workaround for all those having trouble…
It involves using your pistol to take out all the other vehicles. I can’t make it any simplier then he did actually…
Microsoft sent out this media alert this morning regarding new maps for Gears of War, however I was also able to get some screen shots for each map. Enjoy!
On Thursday, May 3, at 9 a.m. GMT, Xbox LIVE® gamers should ready their weapons and prepare for battle as “Gears of War®”, rated M for Mature, releases four new action-packed multiplayer maps in the thrilling “Hidden Fronts” Multiplayer Map Pack. For 800 Microsoft points, COG soldiers and the Locust Horde will clash once again for control of these four dynamic new areas, including Bullet Marsh, Garden, Process and Subway.
Bullet Marsh: In this Kryll-infested swamp, an old generator still powers the area lights. A few stray bullets could easily knock out the generator, leaving combatants to fend for themselves against the Kryll.
Garden: This overgrown and crumbling conservatory still has a working fertilization and pesticide system. This system can pose a serious hazard to anyone who ventures into the greenhouse without first venting the air.
Process: Teams must fight for control of this subterranean Imulsion processing plant, still active despite the cessation of the Pendulum wars.
Subway: Timgad’s Central Subway station used to serve as a central hub for commuters. Now the tunnels are crawling with Locust.
The “Hidden Fronts” Multiplayer Map Pack will explode onto Xbox LIVE Marketplace on May 3 for 800 Microsoft Points as gamers steady their aim, pull the pin from their grenades and get ready to battle once more! All four of the new maps will be made available at no cost over Xbox LIVE on Sept. 3, 2007.
HarmonixFans.com has posted what they believe to be the next 3 song packs for Guitar Hero 2… and they are…
Source:
Alright, this just in! Our “informant” (Thanks Cypher from GCN ) has “informed” us that he has gotten word on these next 9 songs as the next downloadable content coming out for Guitar Hero 2 for 360. The informant is the same as last time, who correctly told us all the 9 songs, so we have a bid of confidence in him!
The list is as follows:
Content Pack 1: “Cowboys From Hell” – Pantera “I Love Rock & Roll” – Joan Jett & The Blackhearts “Cochise” – Audioslave
Content Pack 2: “Godzilla” – Blue Oyster Cult “I Wanna Be Sedated” – The Ramones “Sharp Dressed Man” – ZZ Top
Content Pack 3: “Iron Man” – Black Sabbath “Take Me Out” – Franz Ferdinand “Smoke on the Water” – Deep Purple
Disclaimer:
Although we hope this is true, we’re sure the content packs are to jumbled around, or none might even be true (in which case that’d be sad, because all content packs are particually strong ) but keep checking back for more.
EDITORS EDIT: One key difference between these rumors and the last one was that the last ones were on PartnerNet at the time of reporting. These ones are not! When reached for comment the rumor uh…giver (?) stated that “these are courtesy of documents from Microsoft that are passed around for certification.”
At 800 Microsoft Points, these new Call of Duty 3 maps, including Aller Haut, Merseilles, Seine River, Rimling, [and a 5th map], can be yours. Here are screen shots for 4 of the upcoming 5 maps…
Aller Haut:
Merseilles: :
Rimling:
Seine River:
So, will you spending 10 dollars on these new maps?
This week will feature not one, but two games for the Xbox Live Arcade. While first announced by CVG, it was officially confirmed today that both Gyruss (400 Points) and 3D Ultra MiniGolf Adventures (800 Points) will be making there way to the XBLA on Wednesday, April 18th, 2007 at 5:00 AM Eastern (2:00 Pacific)
More Information about both games:
Gyruss
In “Gyruss,” gamers fly a space ship from Neptune to Earth while battling enemies, satellites, asteroids and laser beam generators. Along the way the player’s ship can be upgraded to better tackle the ever-increasing enemies that attack during the journey to Earth.
“Gyruss” will be available worldwide for 400 Microsoft Points and is rated “E” for Everyone.
Game Features
Enhanced for Xbox LIVE Arcade – includes voice support, new graphics, digitally enhanced sound, and leaderboards
Play the original game or an enhanced version which includes 3D rendered graphics
Multiplayer gameplay over Xbox LIVE includes split-screen cooperative and versus modes
23 levels to clear
Earn up to 12 Achievements and 200 Gamerscore points
3D Ultra MiniGolf Adventures
“3D Ultra MiniGolf Adventures” also includes a customizable course editor that allows gamers to build their own course design by mixing and matching combinations of tees, straights, corners, cups, junctions and ramps.
“3D Ultra MiniGolf Adventures” will be available worldwide for 800 Microsoft Points and is rated “E for Everyone”.
Game Features
36 challenging holes
Up to four players may compete in multiplayer competitions over Xbox LIVE
Earn up to 12 Achievements and 200 Gamerscore points
Users who put in there Halo 2 disk (or possibly any Xbox 1 game) will be prompted for an update. (Rather, 2 updates…) I am trying to see if this is a BC update…
Update 1: I have been informed that this was not a BC update, but it could possibly be a Halo 2 update. My guess would be some background update for the new maps.
Update 2: New error: “This original Xbox game has encountered a problem and can’t continue. For more info, go to www.xbox.com/support
X: 5014.0 B: 1884.0
Update 3: Finally, after about 2 hours of trying, I have successfully downloaded both updates, and able to play Halo 2. However, how is everyone elses situation?